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Actively developed, best and latest tools and engines:
Defold
Homepage: https://www.defold.com/
Defold is a free Java game engine been used to develop number of commercial titles. It offer a visual level editor, Lua scripting with low level access, physics, particles, networking, and many more to develop 2D games for any platforms that runs Java including Windows, Mac, Linux, Android, iOS and it even has an HTML5 port to target web browsers using WebGL The actual development tool is also available for Windows, Mac and Linux both 32 and 64bit.
libGDX
Homepage: https://libgdx.badlogicgames.com/
libGDX is a free and open-source Java framework that we can use to develop 2D and 3D games for any platforms that supports Java and OpenGL including Windows, Linux, Mac, Android and iOS. It also has a WebGL port to target HTML5.
MonoGame
Homepage:http://www.monogame.net/
MonoGame is a free and open-source .NET framework for developing 2D and 3D games that runs on any platform that supports .NET and OpenGL or DirectX including mobiles, consoles and PC. The complexity of the framework is somewhere between a complete game engine like Unity and a graphics API like OpenGL. It provide low level access that make it possible to port our games to any major platforms at good performance including Windows, Linux, MacOS, iOS, Android, PS4, PS VITA, XBOX ONE and Nintendo Switch, more supported platforms are planned to come in the future.
CopperLicht
Homepage: https://www.ambiera.com/copperlicht/
CopperLicht is a free and open source 3D JavaScript game library using WebGL and offer many features: dynamic lighting, realtime 3D shadows, special effects, built-in physics, encryption, static and animated 3D mesh support, wide variety of 3D formats are supported, audio support,
Fully featured 3D world editor also available (Windows, Mac only) with many additional features such as:terrain editor, wind moved vegetation, realtime water, procedural tree generation, room builder: https://www.ambiera.com/coppercube/
App Game Kit (AGK) v2
Homepage: http://www.appgamekit.com
LÖVE
Homepage: https://love2d.org/
LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free and open-source under the zlib/libpng license.It can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones. and works on Windows, Mac OS X and Linux.
jMonkey Engine
Homepage: http://jmonkeyengine.org/
jMonkeyEngine is a Java game engine made especially for modern 3D development, as it uses shader technology extensively. jMonkeyEngine is written purely in Java and uses LWJGL as its default renderer. OpenGL 2 through OpenGL 4is fully supported.
jMonkeyEngine is a community-centric open-source project released under the new BSD license.
Phaser
Homepage: http://phaser.io/
Phaser is a free and open-source JavaScript framework for developing 2D mobile games using HTML5. As the games are made using web technology, our games runs virtually on any platform with a web browser that comes with HTML5 and WebGL support. We can use 3rd party tools to package our game to run on Windows, Linux, Mac, Android, iOS and of course it runs in the browser natively. The framework does offer a preloaded, mobile friendly light weight physics engine also Box2D for advanced physics simulation, fast rendering engine, plugin system to add 3rd party features and a lot more.
Monkey 2
Homepage:http://monkeycoder.co.nz
Monkey is a next-generation games programming language that allows you to create apps on multiple platforms with the greatest of ease. It works by translating Monkey code to one of a different number of languages at compile time - including C++, C#, Java, Javascript and Actionscript. Monkey has a proprietary lightweight framework called Mojo for creating games. It designed primarily for 2D games, with a powerful set of APIs that make it easy to draw blazing fast graphics on all platforms including: Windows, Linux, MacOS, iOS, Android, WP7, WP8, HTML5, Flash, and Xbox360 (XNA)
RPG Maker MV
Homepage: http://www.rpgmakerweb.com/products/programs/rpg-maker-mv
RPG Maker MV is the latest member of the RPG Maker series that allow us to target multiple platforms such as Windows, Linux, MacOS, iOS, Android and HTML5 and also develop on Windows, Linux and Mac. The engine does support touch out of the box and allow us to develop RPG games without coding using an extremely powerful event system, but in case that would be not enough we can use JavaScript and community made plugins to extend the engine with new features. With patient and scripting we can make any kind of game in the engine not only RPG but out of the box it is focusing on RPG games only. An other very useful thing about the engine is that it comes with tons of assets, character parts, items and tiles to design our game world and there is even more we can buy which is one of the strongest point of the engine for people who don't have artistic skills.
Godot Engine
Homepage:https://godotengine.org
Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.
Construct 2 / 3
Homepage: https://www.scirra.com/
Construct 2 is a game maker that lets everyone to create games for Windows,MacOS,Linux,iOS,Android
and the Web.Construct 2 redefines game making and allows everyone to make their own games - no programming required. Construct 2's intuitive editor makes it straightforward to bring your ideas to life. The latest version, Construct 3 is a web based product that offer the same features and functionality inside our browser: https://www.construct.net
GameMaker Studio 2
Homepage: https://www.yoyogames.com/gamemaker
GameMaker:Studio is designed to be a one-stop tool for single and small teams of game developers,it includes all the tools that you are would expect : sprite editor, timelines, paths, room editor,built in physics engine and it's own programming language, GML.
GameMaker:Studio allows you to export to Windows and MacOS with add-on modules available for Ubuntu.Html5, iOS, and Android
GDevelop 5
Homepage: https://gdevelop-app.com/
Unity3D
Homepage: http://unity3d.com/
Unity3D is a game development tool that has been designed to let you focus on creating amazing games for Windows,Mac OS,Linux,iOS,Android and the web.Every game can be a masterpiece.Unity3D delivers the technology to impress and inspire your players
Other engines, tools and frameworks that do exists, and worth a look but the development is not so active and also lack some features and support for certain platforms:
3D2Sprite
Homepage:3d2sprite.blogspot.com
3D2Sprite is a simple application for Windows and Ubuntu to create 2D sprites from 3D models that we can use to make a 2.5D, Isometric or 3D looking game inside a 2D engine. For more information and latest version visit the website: 3d2sprite.blogspot.com
PICO-8
Homepage: http://www.pico-8.com
PICO-8 is a "Fantasy Console" for playing, making and sharing tiny games and other computer programs. When you turn it on, the machine greets you with a shell for typing in Lua commands and provides simple built-in tools for creating your own cartridges. PICO-8 has the tools for editing code, music, sound, sprite, maps built right in to the console. Games (carts) can be saved in a special .png format and sent directly to other users, shared via an online cart player, or exported to stand-alone HTML5.
PICO-8 is currently in Alpha stage and available for Windows, Linux, MacOS and Raspberry Pi with the plan to add binary export to Windows, Linux, MacOS, iOS and Android in the future.
Voxatron
Homepage: http://www.voxatron.com
Voxatron is a "Fantasy Console" and collection of games made entirely out of voxels. Make your own games or remix others with the included tools. Create your own animations, characters, pickups, music and build a world out of them. Official games are included with voxatron and user-made games can be played and shared through the built in BBS explorer. The games shared on the BBS are also playable from the browser just click Carts on the homepage and play.
SpiderBasic
Homepage: http://www.spiderbasic.com/
SpiderBasic is new web client-side programming language based on established BASIC rules. Its main purpose is to allow development of very complex, windowed based web applications. It provides a large commandset to handle complex and reactive GUI, 2D games, and many more in a coherent manner. Every library and commands behave the same and have similar syntax for easier and faster learning.
Mighty Editor
Homepage: http://mightyfingers.com/
WiMi5
Homepage: http://wimi5.com/
2D objets, sprites, animations, etc.
Java RPG Game Maker
Homepage: https://www.scorchsoft.com/rpg-game-maker-java.html
This Java based rpg game making program allows you to quickly and easily create simple games using pictures, photographs or drawings as the scenes within the game. Make games with no programming knowledge. The Java RPG Game Maker will run on Windows, PC, MAC and Linux platforms.
Horde3D
Homepage: http://www.horde3d.org/home.html
Urho3D
Homepage: http://urho3d.github.io/
Urho3D is a lightweight, cross-platform rendering and game engine implemented in C++ and released under the MIT license. The engine is using Direct3D or OpenGL for rendering, AngelScript and Lua for scripting, Box2D for 2D physics, Bullet for 3D physics, kNet for networking, SDL for cross-platform support, currently support Windows, Linux, Mac OS, Android and Raspberry Pi
Castle Game Engine
Homepage: http://castle-engine.sourceforge.net/
Castle Game Engine is a free and open-source 3D game engine for Pascal and Lazarus on all supported platforms. The engine is using VRML / X3D format but can also import and convert internally many other formats such as MD3 (including vertex animation), COLLADA, OBJ, 3DS and includes many 3D graphics features such as shaders, shadows, bump mapping, mirrors, custom viewports, screen-space effects, and much more. API is perfect for 2D games too, with flexible rendering of 2D images, movies, text and everything you can compose from them.
Open RPG Maker
Homepage:http://openrpgmaker.sourceforge.net/
Open RPG Maker is a free and open source 2D RPG creation utility (under development), similar to the popular RPG Maker series. Open RPG Maker is mostly based on RPG Maker 2003, but with some added features, and more advanced usability. This tool will allow users to create 2D RPG games for Windows, Linux and Mac OS. For more details, see the wiki
BYOND
Homepage:http://www.byond.com/
BYOND is a community for making and playing online multiplayer games. As a player, enjoy hundreds of games created by the community. As a developer, make your own indie sensation with an easy-to-learn language, built-in online support, built in multiplayer support, simple programming language, 2D or isometrick game support for Windows, Linux and Web
Open Game Maker 2D
Homepage: http://lin.is-programmer.com/
Open Game Maker 2D is a free, open source, and cross-platform IDE for the individual game developers. It aims to be a Delphi-like RAD environment in 2D game development field for Windows, Linux, MacOS, Windows Mobile, Andorid and iOS. Features: WYSIWYG scene designer, Script editor with syntax highlighting, Script compiler and debugger, Sprite editor, path editor and map editor, Property editor and event editor
Axis Game Factory
Homepgae:http://www.axisgamefactory.com
AGF is designed to work in concert with the Free and Pro versions of the Unity game engine. on the PC, MAC and Linux systems but can also be used as a stand alone game engine to develop Adventure, platformer and FPS games.
CraftStudio
Homepage:http://craftstud.io/
It all works out of the box!CraftStudio was built to be extremely easy.From models to maps to scripting, it's all just blocks!Make your own game rules without any technical knowledge.
Leadwerks Engine
Homepage:http://leadwerks.com
Leadwerks is a fast & flexible game engine with built-in level design tools and script editor for building any kind of 3D game.Currently available for Windows, Linux MacOS.
Gameplay3D
Homepage:http://www.gameplay3d.io
Citrus Engine
Homepage: http://citrusengine.com/
Platinum Arts Sandbox
Homepage: http://www.sandboxgamemaker.com/
Platinum Arts Sandbox is a 3D game maker based on the Cube 2 engine that allows users to quickly and easily create and edit their own worlds in game, even cooperatively. It is free, open-source, and easy to use for Kids and Adults. Through the in-game and cooperative editing and focus on ease of use, the program is easy enough for kids to use but powerful enough for full game projects. Sandbox includes Save The Princess Gameplay, an RPG Maker, a Sidescoller maker, a Movie Maker (aka Machinima), Save The Banana, Base Capture, and more! Sandbox is already being used in many schools and colleges throughout the world and is included in game design contests.
Game Editor
Homepage: http://game-editor.com/Main_Page
Game Editor is a 2D game authoring package. It supports multi platform development to iPhone, iPad, Mac OS X, Windows , Linux, Windows-based Smartphones, GP2X, Pocket PCs, and Handheld PCs.
Game Editor is the open source game design software that gives you the power to create the games of your dreams, and, unlike other game creation tools, gives you the chance to get and change the source code of the game creator and design and develop 2D games for personal computers as well as mobile devices.
GameKit
Homepage: http://code.google.com/p/gamekit/
The goal of gamekit is to create a basic game engine that allows fast prototyping build around open source software free for commercial use. Engine is written in C++ and the game logic can be done in C++, Lua scripting or logic bricks
Stencyl
Homepage: http://www.stencyl.com/
Blender Game Engine
Homepage: http://www.blender.org/
The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
The Blender game engine uses a system of graphical "logic bricks" (a combination of "sensors", "controllers" and "actuators") to control the movement and display of objects in the engine. The game engine can also be extended via a set of Python bindings.
Panda3D
Homepage: http://www.panda3d.org/
Panda3D is a game engine a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose, including commercial ventures, thanks to its liberal license.which includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games.Panda3D's intended game-development language is Python.The engine itself is written in C++, and utilizes an automatic wrapper-generator to expose the complete functionality of the engine in a Python interface. This approach gives a developer the advantages of Python development, such as rapid development and advanced memory management, but keeps the performance of a compiled language in the engine core.
Crystal Space 3D
Homepage: http://crystalspace3d.org/main/Main_Page
Crystal Space is a framework,full-featured Software Development Kit (SDK) for developing 3D applications
such as games and virtual reality.It is free (LGPL) and cross-platform (Windows, GNU/Linux, Mac OS X).
Tululoo Game Maker
Homepage: http://tululoo.com/
Tululoo Game Maker is a complex game creation environment that allows you to create browser based games.The program generates a Javascript code that can be played in web browsers using HTML5.With Tululoo you can create games for your mobile devices as the latest ones already support the new HTML5 standards.Tululoo comes with a user freandly resource manager and script editor,where you can import your images,backgrounds,animated sprites,sounds.You can easily create the objects (actors ile player,enemies,collectable items) and you can also add your own functions and scripts to the game.
Maker3D
Homepage: http://maker3d.tk/
The software is designed to provide user-friendly and familiar RPG creation tool for the maker-community. Software offers an easy, self-documenting clickable/writable scripting system based on BASIC programming language. With chipset and tileset based map editing, you can easilly create the universe for your game. To use the application, no programming skills needed. Maker3D ships with large built-in content, including tilesets, chipsets, monsters, avatars. Everything, you need.
Shiva3D
Homepage: http://www.stonetrip.com/
It can produce games and 3D graphical simulations for Windows, Mac, Linux, iPhone, iPad, BlackBerry Tablet OS/BlackBerry 10, Android, Palm OS, Wii and WebOS, standalone or embedded in web browsers.
The game engine uses OpenGL, OpenGL ES or DirectX, and can also run in software mode. ShiVa3D also supports industry standard plug-ins such as NVIDIA PhysX, F-Mod sounds library, and ARToolKit.The Editor is a WYSIWYG software for designing games and applications.
Create particle effects, trails, animation; design HUDs, materials, terrains, ocean, script AIs in LUA and assign sounds with ease.
Maratis 3D
Homepage: http://www.maratis3d.org/
Maratis is a simple and visual game development tool designed for artists and developers. Applications created with Maratis are fully portable thanks to the simple and clear C++ code.
The Engine has been tested on Windows, Mac and iPhone, and can be virtually used on every platform.
Raydium 3D
Homepage: http://raydium.org/
Raydium is a free game engine available under GPL License.It provides a set of functions wich allow quick and flexible games creation.Functions covers things like player inputs (keyboard, mouse, joystick, joypad, force feedback), rendering (3D objets, OSD (On Screen Display)), time (a game must run at the exact same speed on every computer) The project was started in 2001, trying to become a small 3D library
GLBasic
Homepage: http://www.glbasic.com/
GLBasic is a commercial BASIC programming language and games development package built on the BASIC language, that can compile to various platforms, including Windows,Linux,Mac OS,iOS,Android. The language is designed to be simple and intuitive.If you are searching for an easy to learn, fast to write, and flexible language then GLBasic is what you need.
BlitzMax
Homepage: https://nitrologic.itch.io/blitzmax
BlitzMax is the new, next generation game programming language from Blitz Research. BlitzMax retains the BASIC roots of Blitz3D and BlitzPlus, but adds a ton of cool new features and abilities.BlitzMax has been designed from the ground up for multiplatform support, and BlitzMax programs can be compiled for Windows, MacOS X and Linux.
GRIT Engine
Homepage: http://www.gritengine.com/
The Grit Game Engine is a community project to build a free game engine (and pipeline tool-chain) under the MIT license for implementing open world 3D games, such as the those in the GTA series.GRIT is being optimized for open world games,it support large maps (e.g. more than 30 square km,with considerable diversity in geometry.
Cube Engine
Homepage: http://cubeengine.com/
PureBasic
Homepage: http://www.purebasic.com/
PureBasic is a native 32 bit and 64 bit programming language and games development package based on established BASIC rules. The key features of PureBasic are portability (Windows, Linux, MacOS X and AmigaOS are currently supported), the production of very fast and highly optimized executables and, of course, the very simple BASIC syntax.
Cafu Engine
Homepage: http://www.cafu.de/
The Cafu Engine is an all-purpose, modern 3D graphics engine and game development kit, feature complete to get you started quickly. It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software.Cafu is available to everyone as 100% free software on Windows and Linux,under the GPLv3 license.
NAOS Engine
Homepage: http://www.guildsoftware.com/naos/
The NAOS Engine™ is a highly scalable, client/server game engine, designed to support a very large MMORPG. Continuously developed and refined for our own game, Vendetta Online, the engine has been proven through years of usage and expansion (public Alpha in May of 2002, retail game launch in 2004, and up to present-day). Our client supports Windows, WinRT/Metro, Mac, Linux and Android™, with rendering drivers for DirectX (11 and 9), OpenGL and OpenGL ES 2.0. The server is intended for distributed use across a cluster running FreeBSD or Linux, and has been experimentally implemented on Amazon EC2. We are currently in the process of making this engine available as a licensed middleware product.
OGRE3D
Homepage: http://www.ogre3d.org/
IRRLicht Engine
Homepage: http://irrlicht.sourceforge.net/
The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers, and has all of the state-of-the-arth features which can be found in commercial 3d engines. We've got a huge active community, and there are lots of projects in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings for java, perl, ruby, basic, python, lua, and so on. And best of all: It's completely free.
Ardor3D
Homepage: http://ardor3d.com/
Ardor3D is a scenegraph based 3D Game Engine written entirely in Java and utilizing OpenGL for high performance gaming and visualization.An Ardor3D based game or application can run on most computer platforms that support both Java and OpenGL such as Windows, Linux, Solaris and Mac OSX.
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